Position Player Fatigue in GLBL
Posted: Thu Mar 02, 2017 8:27 pm
The was a conversation on Slack that recently rolled by about catchers playing an abnormally high number of games. At the time there was a idea of possibly bumping the "position player fatigue" setting.
Both position fatigue and injuries are currently set to LOW per GLBL settings.
I would like to put the proposal here to bump the fatigue setting to "AVERAGE" (which I believe was the next setting).
This would NOT affect the overall injury setting at LOW, but may be a compromise setting to both cause position players to need more rest or, failing to do that, might lead to more injuries late in the season.
I consider this less of an impact to bumping the injury setting (although frankly, I would be a fan of NORMAL there too - but not part of this)!
Both position fatigue and injuries are currently set to LOW per GLBL settings.
I would like to put the proposal here to bump the fatigue setting to "AVERAGE" (which I believe was the next setting).
This would NOT affect the overall injury setting at LOW, but may be a compromise setting to both cause position players to need more rest or, failing to do that, might lead to more injuries late in the season.
I consider this less of an impact to bumping the injury setting (although frankly, I would be a fan of NORMAL there too - but not part of this)!