GLBL Rules

  • League champions and second place play best of 7 (2H-3A-2H champ home advantage)
  • Championship series also best of 7 (2H-3A-2H most wins home advantage)
  • Head to head record will break a tie
  • Roster changes allowed only between series (per game with eligible players)
  • No playoffs in minor leagues

Sim schedule

  • 4 days per sim regular season (Sims M-F – exports due 7:30pm ET)
  • Off-season and pre-season sim lengths to be determined
  • Schedule: 144 games ML (AAA & AA – 132 games)
  • Inter-league: 24 games

Contracts (Free Agent & Extensions)

  • Maximum contract length of 5 years for any player 24 or younger
  • Maximum contract length of 8 years for any player 25 or older
  • Opt-outs are allowed (but do not heavily weight a contract in the first two years and then use an Opt-out)
  • Opt-outs can be used after any year in an evenly weighted contract
  • Any option year (team, player or vesting) may only be used as the final year of any contract
  • Team options must have a minimum 20% buyout
  • Vesting options criteria must be realistic (the Commissioner will have final say)
  • The total of any incentives must not exceed 20% of the total value of the lowest contract year

Free Agency

  • Free agents may only be signed during the regular season and off-season through Opening Day
  • Free agents may not be signed by any team during the post-season (unless the offer was made prior to the start of the post-season)
  • There is no compensation for lost free agents
  • 2012 CBA Rules are not in effect


  • All trades will be posted and confirmed in Slack before being processed
  • Jan. 1 is the first opportunity to make a trade after the in-season deadline (8-16-19)
  • Draft picks cannot be traded
  • Recently drafted players can be traded
  • Veterans cannot veto a trade
  • Cash can be included in trades
  • If you retain salary, it is by percentage (not dollar amount) and applies equally to each guaranteed year
  • The Commissioner may cancel a trade if he feels it harms team or league integrity and will only happen in extremely lopsided trades

Amateur Draft

  • The draft will be held on or about January 1st (Input in game March 1st)
  • The draft will be 10 rounds conducted in Statsplus
  • Non-post-season teams will draft in inverse order or winning percentage – ties broken based on head-to-head record (better record drafts first) and if still tied, by coin flip
  • Post-season teams that do not reach the final will draft 9th and 10th, in inverse order – ties broken based on head-to-head, then better run differential, then coin flip
  • The champion drafts last, the runner-up 11th

Roster Rules

  • ML roster 25 man limit – AAA and AA both 30 man limit
  • The Spring Training roster will be expanded to 30, but must be down to 25 men for Opening Day
  • International Complex limited to 20 men
  • A minimum 4-Man rotation must be in place for the regular season (minimum 3-Man in the post-season)

CEI (Career Ending Injury) Rule

  • Players LESS than 27 years of age at the time of a CEI may be reduced (at the GM’s discretion) to a period of ONE year from the final injury diagnosis – In other words, if your player has a torn labrum and is estimated to be lost for 1 year recovery time and 3 months later the final diagnosis is ‘career over’ the one year clock begins after the 3 month diagnosis

Edited 12-28-18